Opening Bids


1 = 11-21 points, 3+ .

1 = 11-21 points, 3+ .

1 = 11-21 points, 5+ .

1 = 11-21 points, 5+ .

1NT = 10-12 in first and second seats non-vul, 15-17 in third seat vul, 12-14 any other position / vul, may contain a five-card major.

2 = Game Force or 23-24 points balanced.

2 = ???

2 = ???

2 = ???

2NT = (20)21-22.

3 – 3 = Natural pre-empt.

3NT = Gambling, Long running suit with little or no outside strength.

4X = Natural pre-empt, may be undisciplined as to length or strength.


Responses to 1/1


Responses by unpassed hand


1/1 = 6+ points with 4+ of suit.1.

1NT = 6-9(10) points, no four card majors.

2NT = (10)11(12) points, balanced hand, denies major.

3NT = Long running suit little outside.

1- 2 = 10+ points with 4+ clubs.2.

1- 3, 1- 2 = 7-9 points, 5(4)+ card support. 3.

Single raise = limit raise or better.4,5.

Jump raise = 0-6 points, 5(4)-card support, denies major.

2M = 6-card suit. Non-invitational opposite a NT rebid. 6,7.

Double jump shift = Splinter, slam interest.


Responses by passed hand


1/1 = 6+ points with 4+ of suit.1.

1NT = 6-9(10) points, no four card majors.

1- 2 = 10+ points with 4+ clubs.2.

Single raise = 6-9 simple raise, denies major.

Jump raise = weak raise, denies major.

Jump shift = fit showing jump

2NT = Limit raise in minor.

3NT = Long running suit little outside.

Double jump shift = Splinter.


  1. Over 1, with 5(6) diamonds, four of a major and less than a game-force opposite a 1NT rebid we respond in the major rather than 1.

  2. After 1-2, 2= natural and forcing to 2NT (and may contain a reverse in a major), 2 = exactly 4441 shape, 2 = forcing club raise, 2NT = 15-16 or 19-21, 3NT = 17-18.

  3. After a jump shift to the other minor we play short suit trials.

  4. Over an inverted minor raise, the auction is forcing to 3m. New suit = short-suit trial and F1. When playing weak NT, 2NT = Balanced or semi-balanced 15-16 or 19-21, 3NT = 17-18. When playing mini NT, 2NT = Balanced or semi-balanced 13-15 or 18-20, 3NT = 16-17. 3m is always to play opposite an invitational raise.

  5. After inverted raise a 4m bid by responder is RKC in m.

  6. Over 1m-2M, 2NT = Good/Bad (either good raise or weak m rebid).

  7. 1m-1M-2m-3M = GF, 6+M. 1m-1M-2m-2M = INV, 6+M.

Responses to 1/1


Responses by unpassed hand


1/1 = 6+ points with 4+ of suit.

2/1 = GF, 4+ of suit.1,2.

1NT = one round forcing, 5-11 points.

Single raise = 6-9(10) points, exactly 3-card support.

Jump raise = pre-emptive, 0-5 points with 4-card support.

1 - 2, 1 - 2NT = GF raise, 4+ card support.3.

1 - 2NT, 1 - 3 = 10-11 points, 4 card support.4.
1
- 3, 1 - 3 = limit raise 3 card support.5.

1 - 3, 1 - 3 = 6-9 points, 4 card support.

3NT = Long running suit little outside.

Double jump shift = Splinter.


Responses by passed hand


1/1 = 6+ points with 4+ of suit.

1NT = 6-9.

Single raise = 6-9(10) points, exactly 3-card support.

Jump raise = pre-emptive, 0-5 points with 4-card support.

Jump shift = Fit showing jump.

2NT = Limit raise.

3NT = Long running suit little outside.

Double jump shift = Splinter.


  1. Usually 12+, can be less with exceptional hand or a fit. 1- 2 must be five hearts unless 3-card support. 2NT rebid by opener shows 15-16 or 19-21, a 3NT rebid shows 17-18.

  2. 1NT can be passed by a minimum opener with either a balanced hand or 45(xx) shape.

  3. Over GF raise (1 - 2 or 1 - 2NT), step = any splinter or 17-18 Bal, 2 steps = solid 4 card suit, two of the top three honors, 3 steps = any 5 card suit, 4 steps = 6 card suit (6332), 3NT = 15-16 or 19-21, jump shift = cue minimum no good feature, 4M = sign off. After unspecified feature, step asks for symmetric resolution (hi-mid-lo) (with 4 steps showing bal 17-18 in the case of the splinter). Any other bid is a cue.

  4. Over 4 card LR (1 - 2NT or 1 - 3), step = GI or SI requesting a shortage response, 2 steps = GI or SI requesting a cue response (3M=first round control in trumps 3NT= second round control in trumps).

  5. Over 3 card LR (1 - 3, 1 - 3), step = GI or SI requesting a cue response (3NT= first round control in trumps).


Subsequent auction after 1-level openings:

Responses to 1NT


2 = simple Stayman. Partner responds with four or five card majors equally.

2/ / / NT = transfers to / / / respectively.

3 = weak 5/5 minors.

3 = slam try in a minor (6+ cards).

3M = (31)(54) shape, singleton M, GF.

3NT = to play.

4/ = transfer to / respectively, either weak or strong slam try. 4NT continuation is RKC.



Responses to 2

2 = negative (denies three controls).

2 = positive hand 5+.

2 = balanced or semi-balanced positive hand.

2NT = positive hand 5+.



Responses to 2//


2NT = Ogust GF oppisite any positive response

New suits are forcing at least 1 round

Jump shifts are lead directional.





Responses to 2NT


3 = puppet Stayman.

3/ = transfer to /.

3 = slam try in the minors (5,5).

3NT = to play.

4X = Suit setting, slam try.



Responses to higher bids.



Overcalling.



Carding.



High Level Bidding.



Competitive Bidding .


1NT (X) XX = single suited hand.

Pass = flat or penalty. Partner bids a 5-card suit, passes with a

balanced hand or occasionally redoubles with two four-card suits.

2-2 = suit + higher suit, at least 4/4.

2 = GF Stayman.

2NT = minors 5/5.




NT Rebids


Over mini-NT

1X 1Y

1NT 13-16


1X 1Y

2NT 17-19


Over Weak NT

1X 1Y

1NT 15-18


1X 1Y

2NT 19-20


Over Strong NT

1X 1Y

1NT (11)12-14


1X 1Y

2NT 18-20




Two Way Checkback


1X 1Y

1NT 2C forces opener to rebid 2D. Any further bids by responder

are GI.

2D = GF after which opener responds natural shape

showing.

2Y = sign-off.

2NT forces opener to rebid 3C.

3Z = slam try. If Z = Y then single suiter, otherwise 5/5.



Rubensohl


1NT (2+, or 2Y no anchor) Dbl = t/o (if anchor), else pen. interest (subsq. Dbl = pen.)

2-level = NNF.

2NT to 3 = transfer to suit above(1).

3 = GF, no stopper in their suit, no unbid major.

3NT = to play.


1. Transfer to their suit = Stayman. If 2Y shows two anchor suits, transfer to either suit shows a GF Stayman with no stopper in that suit. Opener accepts transfer without a stopper.


Lionel


1NT 2 4+ Clubs and 4+ hearts 10+ points.

1NT 2 4+ Diamonds and 4+ hearts 10+ points.

1NT 2/ Natural 5+ in the major, 10+ points.

1NT X 4+ Spades and 4+ in a minor, 11+ points.

1NT 2NT 5/5 minors.


Reopening can be bidding can be weaker, X should be 13+ otherwise the same.