Recent changes: 2.1.3 Documentation changes Continued adding glossary Added optional rule of number of attacks/specialisation 2.1.1 Added optional rule of paladins code Modified exceptional strength Changed documentation 2.1 lots and lots of cost tweaking changed costs for most things 2.0b1 now have class groups and slots 1.0b1 changed weapon costs added psionicist added saving throws changed fighter attack progression (now get extra at 23rd level) added multi-classing and dual-classing rules changed armour costs made DV improvement and DV unarmoured non-cumulative changed exceptional strength changed hit dice effects beyond 10th level 0.7.0 Added constant experience for all classes 0.6.4 Changed cost of abilities outside of class. Rewrote documentation. 0.6.3 Added class information under design theory 0.6.2 Reworded design theory somewhat. 0.6.1 Started adding example character, changed some costs for rogues slightly. 0.6.0 Changed costs for most classes. This version is ready for play, except for the documentation. 0.5.0 Finished all classes. 0.4.0 Finished all races.